

Where this would leave long-time voice actor McCaffrey remains to be seen, but given that he's plenty busy with Remedy generally – lending his voice and likeness to Zachariah Trench in Control, and to Thomas Zane in Alan Wake – the studio has him covered.

There's a 10-year gap in continuity between Max Payne 2 and Max Payne 3, and therefore plenty of locations for Remedy and Rockstar to rip apart with new-generation bullet time and procedural environment deformation. Given Rockstar's investment in the production – Take-Two purchased the Max Payne IP rights back in 2002 for $34 million dollars – it's easy to wonder whether this remake is being seen as an opportunity to introduce the series to a new generation of players, and then expand upon it. James McCaffrey turned in a great performance in Max Payne 3, providing the face, voice, and motion capture for the character.
